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[Magician] Heinrich Steinmann

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[Magician] Heinrich Steinmann

Post  Heinrich Steinmann on Sat Nov 10, 2018 5:56 am

(Heinrich Steinmann)

(Desertores793)





"Give me the most dangerous job.  Money up front.  Maybe I'll find the one who can put me out of my misery."



Full Name: Heinrich Steinmann
Other Alias: Epitaph; Gentes; Steven Landsknecht
Current Age: 23
Gender: Male
Occupation: Mercenary; Mage; History Teacher
School: None
Faction: Necessarius (until his contract is over)


Appearance: A tall, well built man.  Has blonde hair and green eyes.  Face is handsome.  It is very noticeable that he is a foreigner.  He wears various outfits, however his primary one is a pair of khaki pants with tennis shoes and a white dress shirt.  He also wears an old necklace that used to belong to his grandfather.  The strangest part of his outfit is a ring bearing a strange carving; any pair of gloves he chooses to wear has this finger cut off so that the ring can stay on.  When in combat situations, wears body armor that covers his chest, stomach, and back, as well as boots, gloves, knee and elbow pads, and a ballistic mask.
Height: 6' 2 (1.88m)
Weight: 195lb (88.5kg)
Distinguishing Features: Face has some small scars running along it.  There are larger scars on other areas of his body, but those are covered up.  He has a small rune carved into each palm, the top of each foot, his chest, elbows, back, and knees.



PERSONALITY:
Guilt
Hates the fact that when fighting, he enjoys hurting others.
Instability  
Building off of his guilt, when he gets out of particularly bloody combat situations, Heinrich has breakdowns depending on his actions.  These can be extremely debilitating, and he's even contemplated suicide before during one before snapping himself out of it.
Hidden
Heinrich tries very hard to hide his true identity.  He wears a mask during jobs and when meeting with his clients.  He only uses his code names Epitaph or Gentes during these times; when walking around in public he introduces himself as Steven Landsknecht.  He hides his true personality of self-loathing and anger; when appearing in public as Steven, he acts with his pre-incident personality- cheerful and outgoing while interacting heavily with others.  When he's with those he can consider to be true allies and friends who know his true identity, such as members of Necessarius, he manages to show his old personality and be a good friend.  
Guardian
Heinrich can be counted on to protect his allies.  Whenever he's built mercenary groups in the past, he always makes sure his troops get out of combat before him.  He'll charge into dangerous situations to rescue allies.  Furthermore, he'll never betray an employer.
Reckless
Heinrich hates what he's become: a murderer who kills and harms others for money.  He doesn't get out of the business because he doesn't believe he deserves a quiet and peaceful death after what he's done.  However, he hasn't killed himself because he believes its wrong.  To further that, he refuses to let himself die on the battlefield even though that's what he seeks; he would view it as another form of suicide.  Rather, he's looking for someone who can defeat him, no matter what action he takes.
Focused
Heinrich remains focused on the job at hand.  He doesn't get distracted very easily.
Diplomatic
If Heinrich can get through a situation without resorting to combat, he'll take it.
Comradery
Heinrich gets along well with his allies.  If they can prove trustworthy, he'll even consider them a true friend and tell them his real identity.  He tries hard to be as friendly as possible with these people, attempting to rekindle his pre-incident personality so that it can become his true one once again.

LIKES:
Reading
Movies
Dogs
The allies/friends he manages to make
Running
Physics
Martial arts
Sleeping
History
Debating
DISLIKES:
Extremely spicy foods
Cats
Snakes
Traitors
Murderers
Himself
STRENGTHS:
Shooting
Athletics
Hand to Hand Combat
Knife Combat
Driving
Loyal
Well trained
WEAKNESSES:
Communication
Handling his internal issues
Fighting women
Dealing with unknown abilities



HISTORY:  Heinrich Steinmann grew up in a Israeli family of Austrian and Czech descent.  His family consisted of his parents, a twin sister, and a younger brother.  He excelled in school where he had a love for history and physics.  This was partially inspired by his grandfather's role as a member of the Irgun and his mother's job as a particle physicist working for the government.  He wished to attend a university and become a diplomat working for the national government.  However, things went wrong during his forced military service after high school.

Heinrich enlisted in the army to serve out his time.  He trained well, and soon became one of the most talented recruits.  His marksmanship and hand-to-hand abilities improved rapidly until he could eventually beat the instructors.  He excelled particularly in knife combat that was taught for situations where a soldier may become disarmed.  As Heinrich was so talented, he was taught extra skills that might be necessary for more elite troops such as how to drive various vehicles and ride horses/camels for situations where a motorized vehicle was unavailable.  Despite all his talent, Heinrich disliked this time period; he despised the idea of harming others, and wanted to finish his service soon so he could attend university.  

Heinrich's situation changed when his squad got caught in a border skirmish with a neighboring regional power.  Trapped in a small oasis town on the desert border, he and his friends were surrounded.  He volunteered to punch a way out.  This was where he killed his first man; many more soon followed.  When his squad reached safety, Heinrich was lauded as a hero.  He stayed to get a medal and then promptly walked back to his barracks where he vomited and started to cry thinking about what he had done. He decided to take weekend leave and visit his family; his grandparents were visiting, and he wished to talk with grandfather, a former guerrilla.

When Heinrich arrived at his childhood home, he sensed something was off.  He crept in and was met with a horrible sight.  A trio of robbers had broken in and murdered most of his family.  As he watched, the last survivor, his younger brother, was bludgeoned to death.  This was the moment that broke Heinrich; filled with rage, he crept to the kitchen and grabbed a large knife.  As the robbers spread out to loot, he hid to ambush them one by one.  He slaughtered two, and then rushed for the last one.  Heinrich tackled him and began to torture him, slowly stabbing him and deriving pleasure from the screams.  He finished the bloody deed, then stepped back, realizing with horror what he'd done.  Those screams were bloodcurdling; how could he have enjoyed them so?  Now a broken man, Heinrich called for the police and finished up his military service.  Heinrich wished for death so that the monster he had become would fade away.  Wandering throughout his town after the the funeral, he noticed a small child run out into the street chasing a ball.  Seeing that an oncoming car wasn't slowing, Heinrich dashed forward and tackled the child out of the way, the two of them barely escaping injury.  Having done this, Heinrich felt a thawing of his heart.  Maybe he could find something to protect; maybe doing that would bring the light back.

 All he had left was his inheritance from his family: money and property.  His family had been wealthy due to their careers.  His father, a lawyer, had recently recovered an ancestral castle in Austria granted by the Kaiser as acknowledgement of a great service that had been seized in the 1930s.  Then there were also two small manors in Burgundy and the Netherlands which had managed to be recovered.  Finally, a small castle near Prague which had been sold to the Czech government as a landmark on the condition that the family be the ones who run it and that they would be allowed to keep quarters there.
The home in Israel was kept in case he ever need to go back to the region.  Acknowledging his martial talents, he decided to become a mercenary; after all, like it or not, he was already a brutal killer.  He began to take mercenary jobs around the world.  He always told himself that the next job would be the last job, then he would retire rich and start a family.  But he secretly believed he didn't deserve happiness, so there was always a next "last" job.  Throughout this whole process, he did kind deeds such as giving money to the poor whenever he could get a chance.  Eventually, he ended up in combat against a magician, a situation where he almost was killed- but a Necessarius member hunting that magician saved him.  Gravely wounded, Heinrich was saved when that person used magic to heal him.  Heinrich, after going through these two strange experiences, saw the power and potential of magic.  Demanding to be taught the ways of magic, so that he could grow stronger and be able to protect the thing he was searching for, Heinrich put his mercenary ways on hold so that he could join Necessarius.  He focused on the myths of the Slavic god Veles, and used that as the basis of his magic.  He also used this time to attend university as he always wished, where he got a degree as a history teacher, a job he would use to build cover as Steven.

Heinrich chose the name Desertores793 as a sign of his crimes.  He chose it so that he would always have to remember what he had done, but also to offer up a bit of hope that even if he's turned his back, he can return.  After learning magic, Heinrich amicably parted ways with Necessarius and became a mercenary again.  His work took him all over the world, where he worked with all kinds of groups, ranging from governments to magic cabals to Academy City itself.  Heinrich hid his new self-hating personality- when acting as Epitaph/Gentes, he was completely focused on work, and as Steven, he acted with his old pre-trauma personality.  Wanting to be able to move on from the incident, he considers his goals to be either an honorable battlefield death, or finding something or someone he can care about and protect in order to bring light back into his life.  Eventually, following his first screw-up, he took another contract with Necessarius.

RANK: combat specialist, spy
Desertores793:
Heinrich chose this name based off of how he views himself.  He had been a peaceful person who didn't care for violence, and wished to become a diplomat so that he could spread his ideal of peace throughout the world.  However, he ended up turning his back on his principle of peace, becoming an apostate.  He wasn't able to protect his family, so now he needs to find something else he can protect in order to move on.

(ABILITY NAME): Heinrich's main ability is a special set of spells based on the Slavic god Veles, a god of transformation, magic, trickery, and wealth: Store and Retrieve.  

Veles stole from the god Perun.  In most stories, Veles stole either Perun's son, wife, or cattle.  The stolen property completely disappeared and only Veles had access to it, however it was returned when Perun slew him.  The method by which Store works is that if Heinrich can touch an object with any body part, he can say a short prayer to Veles, which then makes that object disappear to a personal "storage space."  A small snake appears to swallow the object, as Veles transformed into a snake when he challenged Perun.  This works with living and in-animate objects.  Any living creatures that are stored do not age or degrade in any way.  Heinrich has even thought of experiment storing himself as an escape method, but views it as too risky.  A typical example of objects he might have in storage are For Store, if he can touch an object with any body part, he can say a short incantation to make that object disappear to a personal "storage space."  This works with living and in-animate objects.  Any living creatures that are stored do not age or degrade in any way.  Heinrich has even thought of experiment storing himself as an escape method, but views it as too risky.  A typical example of objects he might have in storage are a horse and car for transportation, a backup knife, his body armor, a backup gun, and his ammunition.  

Retrieve is based off of when Veles was slaughtered by Perun.  When Veles died, Perun's stolen property rained from his body.  For Retrieve, objects can only be sent to a location where the Slavic rune for Veles is carved or written down.  Mirroring how Veles needed to die, Heinrich needs to draw blood from himself.  To accomplish this, he uses a ring engraved with the rune for Veles that contains a small needle which can prick his finger if he presses in on the rune.  Heinrich can choose any of these rune locations for any of the objects.  The objects appear instantly.  He has carved runes on certain regions of his body; his body armor, gloves, and boots are always kept in storage around his body, where he can quickly retrieve and instantly equip them.  He then uses the runes carved into his hands to retrieve and put on his ballistic mask as well as retrieve any stored weapon he might want to use.  He has also carved runes into strategic locations, such as locations where he's set a base or an ambush.  Furthermore, he carries pieces of paper with the rune written on in case he needs to quickly set up a retrieval location.  

Heinrich next has a stealth spell where he can transform into other people, Transformation.  This is based off of Veles' challenge to Perun and later attempts to flee from his battle with Perun.  Veles transformed into a giant serpent and began to climb the heavens in order to challenge Perun.  When Veles tried to flee, he would transform into various people, animals, and even trees.  Also, Veles would reincarnate from his death every year by turning into a snake and shedding his skin.  Heinrich uses a sacred relic of Veles, a piece of snakeskin said to be left over from his reincarnation, to conduct the ritual.  Heinrich must wrap his face in the snake skin and pray to Veles, then allow the snakeskin as well as his actual skin to shed.  It takes a few hours to successfully take effect.  During the process, Heinrich's features and body are constantly being re-arranged, so he stays hidden during this time.  This process can range from painless to excruciatingly painful.  He can return to himself instantly.  He can pretend to be someone he's seen before, or completely create a new person to be.  If impersonating someone, he doesn't acquire their knowledge, meaning he needs to do research on their relationships and such to successfully pretend to be them.  It does however grant knowledge of language. If Heinrich spends an excessive amount of time such as a month or more as one assumed identity, he risks starting to believe that’s his true self. He can stop this by transforming back into himself or into a different fake identity.  This ability makes him an excellent spy.  

Every year, Veles would challenge Perun and then be massacred by the Thunder God.  And every year, he would turn into a snake and shed his skin, returning to life.  Heinrich mirrors this with his Rejuvenation ability.  By covering himself in the snakeskin relic while near death, Heinrich can shed himself and be resurrected or healed.  However, Heinrich has vowed to never use this spell until he finds the thing that he must protect.

Heinrich's last ability is a combat ability based on the Freischütz myth.  In the Freischütz stories, a hunter makes a deal with the devil to grant his will to 6 bullets, whereas the 7th bullet follows the will of the devil.  The 6 bullets will always hit the hunter's mark, but the 7th will always bring a tragedy that the hunter must live with.  Heinrich can cast a spell to bless 6 bullets so that they always hit his target, but has no control whatsoever over his 7th bullet.  This 7th bullet could strike a surface, an ally, an enemy, or anything that isn't Heinrich- its totally unpredictable.  Heinrich casts Freischütz by rubbing his ammunition with an old metal ball that is believed to be a 7th Freischütz bullet and calling out, asking for a deal.  Because this spell carries so many risks, he only uses it in desperate situations.  

OTHER ABILITIES: Any other talents or non supernatural abilities or equipment used by your character.
Mithridatic Legacy
Every day for years, Heinrich has consumed ever-increasing non-fatal doses of various poisons as well as doses of antidotes, building up an immunity.  Poisons no longer effect him.
Combat Skills
Due to his military training, Heinrich has extremely well-tuned combat skills.
Traps
Heinrich is particularly skilled at setting traps for his enemies.
Riding
Heinrich is a good driver, and is also talented at riding animals.
Knife Tackle
A favored move, Heinrich developed it during his traumatic incident.  He lies in ambush for his opponent, then tackles them to the ground where he plunges a knife through their throat.
Well Connected
As Heinrich doesn't really care about religion, and doesn't follow a Christian church, he's the perfect mercenary as he has no loyalties to any faction in particular.   He's even worked for governments and the Science Side before.
Polygolt
Heinrich speaks Hebrew, English, German, Czech, French, Dutch, and Japanese.  



CHARACTER THEME:
Epitaph- King Crimson
Achilles' Last Stand- Led Zeppelin


PLAYER'S NAME: Heinrich Steinmann
CHATANGO NAME: NiceNamebro
RATING: M
FACE CLAIM: Thorfinn (Vinland Saga)
OTHER CHARACTERS: None
MISC. INFORMATION: None


Last edited by Heinrich Steinmann on Tue Nov 13, 2018 3:36 am; edited 29 times in total
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Post  Heinrich Steinmann on Sat Nov 10, 2018 5:23 pm

Heinrich staggered through the back alleys, clutching his wounded chest.  How could things have gone so wrong?  No one had ever caught him by surprise like that before.  The only explanation was that he he had been sold out by one of his soldiers.  He would never let it happen to him again.  Heinrich pressed his back against the wall, and slipped down, holding his head to his hands.  How could he have enjoyed doing that to those men, he wondered?  The joy he felt as he slaughtered them one by one, slashing and shooting.  Those men probably had families who would wait forever for their fathers and brothers to come home.  Heinrich snapped himself out of it, telling himself that they had attacked him, and that no one had ever forced them to become revolutionaries.  It was their own fault they decided to oppose the government; he was just a man hired to settle things.  Plus, they had killed his newest group.  Heinrich had been somewhat fond of this batch of recruits, and was willing to take more jobs with them.  Pulling bandages out of storage, Heinrich took inventory of what items he had left- armor, a knife, a pistol, bullets, and an old heirloom necklace that had belonged to his grandfather.  He had carelessly taken everything to this new base, and promptly lost it all in the fire that the attackers set.  He looked and saw he only had money for a plane ticket and two days in a hotel.   Patching himself up, Heinrich noticed the eyes watching him.  A small child in filthy rags was also sitting in this alley, eyeing more money than he had ever seen in his life.  Heinrich, taking pity. offered him half- now there was only enough money for a plane ticket.  Standing up, Heinrich strode off, storing his armor and using Transformation to create a new identity so he could escape.  Heinrich decided that he needed to go to London.  He had friends there, mainly old allies from Necessarius.  He thought to himself that maybe a contract with Necessarius wouldn't be so bad.
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Re: [Magician] Heinrich Steinmann

Post  Leivinia Birdway on Mon Nov 12, 2018 9:31 am

Welcome to the Evaluation Train. We’re headed straight for Approval City. Our upcoming stops are…


I. The Basics – Sizing

Let’s start it off with a basic standard: Your avatar is a tad too large. Please fit it to the measurements described on the profile page, then it’ll be cool.

Furthermore, I would like you to at least add the values for his body height and weight in metres and kilograms, since not all of us are good with the imperial standard.

Overall, a key focus of any character application should be building not simply something you consider cool, but something others can have a fun time interacting with. This originates from the principle that the most of RPing you’ll spend having interactions with other characters. Therefore, my suggestion to you would be investing some more time into the personality, minding what I just said.


II. The History – Becoming a Magician

The way he became a Magician isn’t entirely satisfying, to be honest. It comes down to him seemingly becoming a Magician out of the blue, after having faced off against one himself. There is no actual reason coming across from that alone.

Allow me to do a quick excurse. Whatever kind of person heads down the path of Magic, they do it out of conviction. A conviction so strong they carve it into their soul upon assuming their Magic Name. It is both their purpose in mastering Magic as well as their very purpose in life. Take Stiyl Magnus for example. Fortis 931 is a straight up symbol for his desire to protect Index. To do so he alone has to become the strongest that no threat to her could ever overcome. This is why he became a Magician. Why he dedicated his entire life towards mastering the Innocentius spell that is one of the most difficult and powerful in the world.

And now this takes us back to the present. I miss a proper tie of the Magic Name in the history, explaining where it originated from and why exactly he desired to go down the path of Magic. Please provide these. Magic changes your life entirely, after all.

Moving beyond his role as a Magician, however, I do see some possible chance to move beyond the tragedy of his life and explore it in a more mundane way. People usually aren’t simply created by the cruelest bloodbaths or traumatic experiences. Those are a part of life, but there are other ways to express defining events. It is oftentimes the case that characters that are simply obsessed over their own brokenness only tend to allow for short-term enjoyment. Similarly, to the point I previously made I would suggest that you tried exploring the possibilities of character and history writing a bit more.


III. The Abilities – The standard procedure

I think the previous part made it clear just how important elaborate explanations can be in the case of a character application.

Usually a spell consists of three aspects: The theory behind it, as in the lore or theory behind it along with an insight what exactly ties into the effect or where the effect even comes from. The methods used in the spell’s execution, like the ritual and symbolism used to invoke the effect or mirror the lore behind the spell. Lastly there is also the effects, which in this case are already there, but could be expanded on by some sort of limitation. These points are meant to allow any kind of reader to immediately understand the spells you use, without requiring them to do the necessary research or be experts.

What I want you to do now is provide the lacking information for all spells. Using the Freischütz spell as an example, you should add an actual explanation of the lore behind the Freischütz and his seven bullets, explain how exactly he mirrors the mythology in the actions he takes, the items he uses or any other kind of ritual he executes and lastly define a limitation for the spell, balancing it in the process – instead of having it hold the sure kill nature it currently has. After all, for a good play to work out there should always be the possibility to escape any of your attacks.

And like I said, please ensure that these standards are met in the descriptions all of your spells.



Lastly, for general reference I would recommend going through some of the other Magician profiles on the page, like the recently approved Dewain Luxovious, just fun Saravati Nair and my own (SNPC) Richmond Longroad. These should give you some inspiration on how to write your character in a more RP-oriented setting.
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Post  Heinrich Steinmann Yesterday at 12:23 am

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