Latest topics
» A Certain Missing Esper (Arc 4 Main Story)by Kira Kohaku Sat Nov 09, 2024 7:47 am
» Between the lines (Arc 4 Side Story)
by Saravati Nair Mon Jul 08, 2024 2:05 am
» Amaryllis - A Semi-Realistic Lion RPG
by Guest Mon Jan 22, 2024 3:50 am
» [SS] A Certain Valuable Remnant
by Kumokawa Maria Sun Aug 27, 2023 8:08 pm
» It's a pleasure meeting you.
by Kumokawa Maria Wed Mar 29, 2023 5:57 am
» Myriad Paths | Immortal Cultivation RP
by Guest Sun Mar 19, 2023 10:37 pm
» ✨???? moon power! a sailor moon roleplay
by Guest Wed Nov 16, 2022 3:15 pm
» [SNPC/Magician] Nabuki Kenozuya
by Leivinia Birdway Sun Nov 06, 2022 4:33 pm
» Ichinose Mitsuki ( esper )
by Shokuhou Misaki Thu Nov 03, 2022 2:59 pm
» [Esper] Kakira Denji
by Shokuhou Misaki Wed Oct 26, 2022 8:33 pm
[Other] Tougane Masaru
2 posters
Page 1 of 1
[Other] Tougane Masaru
Tougane Masaru
Problem Eliminator
"My work is mostly about helping certain people with their problems, they call me a 'problem solver' but a 'problem eliminator' is more likely"
Problem Eliminator
"My work is mostly about helping certain people with their problems, they call me a 'problem solver' but a 'problem eliminator' is more likely"
FULL NAME: Tougane Masaru.
OTHER ALIAS: [REDACTED]
CURRENT AGE: [REDACTED]
GENDER: Male
OCCUPATION: [REDACTED]
SCHOOL: -
FACTION: [REDACTED]
APPEARANCE: Tougane prefers his hair to be short, though there are times he leave it long. He has black hair and brown eyes. He wears a variety of clothes, depends on situation. Though, he usually wears business-wear. He believes clothes actually convey what a wearer wants to convey, so he takes a good in care in choosing what to wear. His to-go colors (for suits, mostly) are dark navy, navy, dark blue, dark charcoal, charcoal, mid grey, light grey and dark brown. His favorite patterns are chalkstripe, pinstripe, glen plaid, herringbone, windowpane, nailhead, birdseye and hopsack. With a suit, he pairs a black knit-tie, navy knit-tie or navy grenadine tie and a pair of monk straps slip-ons/boots or oxfords, preferably with brogues. He often wears knitwear when it is cold enough. He likes to add some flair to his outfits but he does not want to make it stands out too much. He often opts a shoulder holster for right hand for his sidearm.
HEIGHT: 180 cm
WEIGHT: 82 kg.
DISTINGUISHING FEATURES: He has some scars throughout his torsos, due to gunshot wounds, stab wounds and shrapnel.
PLAYER'S NAME: Tougane Masaru
CHATANGO NAME: TouganeShinya
RATING: M
FACE CLAIM: Nobuchika Ginoza from Psycho-Pass
OTHER ALIAS: [REDACTED]
CURRENT AGE: [REDACTED]
GENDER: Male
OCCUPATION: [REDACTED]
SCHOOL: -
FACTION: [REDACTED]
APPEARANCE: Tougane prefers his hair to be short, though there are times he leave it long. He has black hair and brown eyes. He wears a variety of clothes, depends on situation. Though, he usually wears business-wear. He believes clothes actually convey what a wearer wants to convey, so he takes a good in care in choosing what to wear. His to-go colors (for suits, mostly) are dark navy, navy, dark blue, dark charcoal, charcoal, mid grey, light grey and dark brown. His favorite patterns are chalkstripe, pinstripe, glen plaid, herringbone, windowpane, nailhead, birdseye and hopsack. With a suit, he pairs a black knit-tie, navy knit-tie or navy grenadine tie and a pair of monk straps slip-ons/boots or oxfords, preferably with brogues. He often wears knitwear when it is cold enough. He likes to add some flair to his outfits but he does not want to make it stands out too much. He often opts a shoulder holster for right hand for his sidearm.
HEIGHT: 180 cm
WEIGHT: 82 kg.
DISTINGUISHING FEATURES: He has some scars throughout his torsos, due to gunshot wounds, stab wounds and shrapnel.
PLAYER'S NAME: Tougane Masaru
CHATANGO NAME: TouganeShinya
RATING: M
FACE CLAIM: Nobuchika Ginoza from Psycho-Pass
Last edited by Tougane Masaru on Sun May 08, 2016 11:35 am; edited 44 times in total (Reason for editing : Changing the title and quote)
Re: [Other] Tougane Masaru
- Test:
- A sound of rotors does make one hard to sleep, but for him it was not the time to do so.
"Rise and shine" yelled a large man with beard in a typical fashion that a senior would do to a junior in a military camp while opening the left side door.
It revealed the dawn and cold breeze blew inside; he very much preferred the weather to be cold, but not in a way that it was in Russia. Roughly 20 meters above the icy ground, the only things visible to the horizon were mountains, a railway and the target; a moving train.
He came back to his sense, a job was waiting to be done. He had been nervous in many previous field operations, this was the time he started to feel that it was becoming a habit and a daily routine.
Everyone was getting ready for deploying, checking their gears, he did not think it needed to be state because it was just a normal operating procedure.
"What's the ETA!?" Tougane shouted out to overcome the sound of rotors.
" 3 minutes" that was the answer, and one that he did not want to hear. An army marches on its stomach, but since last evening, he has not had anything.
(I'll rely on adrenaline then ....) he thought.
As the helicopter was approaching the train, they stood by the door. The game was on, 3 men jumped on the carriage in front of them It was now his turn, he leaped from the helicopter, however, a bit too late, he did not land on spot, he hit the rim of carriage’s roof but still grasped on.
"Goddamn it, rookie! What would you do without me, eh?" that must have been the thickest of Scottish accent he would ever get to hear, the owner of the voice was his mentor, suave and cunning Scotsman. He was pulled after soon after. The rest of the team would laugh at his red face if it was not the balaclava that saved him from embarrassment.
He and his mentor headed to the cargo section which at the tail section, the other 2 went to clear the carriages.
He could hear stuffs breaking via the radio but no loud gunfire, he took it as a good sign that the other 2 were making a good progress. This cargo in front of him was the same size as a container, but distinguished from the other ones due to a single door, operated by a key code. It wouldn't be a problem, since they had breaching charges to blow it through.
The mentor stood on guard as Tougane setting up the charge. It lacked a classic fuse cable, it was replaced peep-peep sound instead, and that bothered him a bit.
*Boom*
Smoke covered the room, reducing the visual. The mentor stepped in first, Tougane was right after him, the mentor somehow fell over and knocked Tougane back together down on the floor. In this split/second moment, Tougane didn't realize what was the cause until he hit the floor, he could heard 2 men, but could not see because of the smoke. Tougane would retaliate immediately if not because of the primary he was carrying, secondary in his shoulder rig and his body were stuck by this very clumsy and heavy Scotsman.
That pair of boot and slightly visible silhouette kept coming closer, not the boots itself were a threat ...
It was almost too late for him to take a chance, he quickly reached his hand for the thigh holster of his mentor and fired it at the silhouette in front of him with Mozambique technique. At this point there weren't enough rounds and luck to actually kill the other one, he might have already taken a cover as soon as he heard the previous shots. He discharged the remaining rounds to suppress the enemy that was hiding behind a cabinet on the left side of the cargo and tried to push off man on the top of him. After he was free from the obstacle, he dived for the closest cover before he decided to throw a grenade as the timing and visibility might not be generous for him to wait and take a shot.
2 kaboom sound has been made since the door was breached, maybe a bit too much for a scene in a movie .... It was obviously that the other guy wouldn't stand a chance against a grenade, unless he was a superman. Time was appropriate for him to check his mentor. It appeared to be a round of ooo buckshots from not-too-far range that knocked him over, it didn't penetrate through though. He checked the room and discovered there was a blast door on the other end. He did not want to risk damaging it, so he decided he would open it via the terminal close by that survived the blast miraculously. The mentor tried to get up on his feet as the young man was trying to get the door open.
"Come in, we have a situation!" a voice came through the radio hanging on both men's shoulder strap.
"What happened? Respond." replied Tougane. Gunfire could also be heard at the same time.
"I think we are-" the voice of his comrade only got through as he barely reached the heart's content.
Tougane realized it was probably the end for them and soon for him and his mentor.
He rushed for the swiftly opened door and grabbed the package in a large briefcase. He also pulled a dazed Scotsman on the way out. They climbed on the roof to board the chopper. The briefcase was thrown precisely in the helicopter. As Tougane attempted to climb aboard, he heard gunfire, his mentor was fending off "someone". The gunfire ceased as its commandeer was stabbed and thrown over. It was a lance or something, this did not interest Tougane much, he did not even have time to remorse over his lost comrades, let alone the weapon. He emptied his magazine desperately in an attempt to kill that man. He wished to come up with an explanation why he was unable to kill the man after a magazine of 5.56 was emptied unto the target as the helicopter was bailing out.
An impact could be heard and felt, no doubt it was the lance. What could not be heard was the sound of rotor not working .... Ironically, he had just wished it to be silent earlier.
The helicopter itself spun a few times before it crashed on the ground, he hanged on to embrace the impact ....
.......................................................................................................................................................
He indeed hit the floor hard on his back, but there was nothing but a bruise. He opened his eyes, the sight he was seeing was just a table in another corner of the room. Instead of the helicopter he should have fallen off, he has fallen from his small bed, realizing it was such a cliché way to have a flashback, he got up to start actually doing "daily routine".
He thought to himself that they were numerous operations he has partaken, but the one that stuck in his mind most was this one. Trying not to think too much, one would choose a classic way to "numb" himself by drinking. "Stolichnaya" it was printed on the bottle, it was not cheap vodka that many high school kids who tried to be cool would buy when they could get 2 or 3 at the same price. He drank it as if he were drinking from the holy grail. It was fortunate that he has not been obligated to kill anybody in the past 3 months, the only thing he has been obligated to do regularly was going to the doctor for treatment as was he today. He then proceed to take a shower and got dressed in his "dull salary man" look, a lightweight dark blue suit, a black knit tie and a pair of oxford brogue.
He currently lived in School District 7, the apartment was provided for him to easily travel from his residence to the hospital. If anyone were to ask him to describe School District 7, he would answer that it was where "everything is mashed up together", since they were many type of facilities that he wouldn't want to go through all just to enlighten that "anyone". He was recently able to drive after his arm was partially healed from another operation not long ago.
He reached the hospital where they said a legendary doctor was working at, though he still has not met the man. Before meeting his doctor, he went for a vending machine that sold coffees, to at least cover up his breath from smelling like he was drowned in alcohol earlier. The closest one was on the patient ward not far from his doctor's room. He ordered it black, no sugar, it was fairly quick to make. As he was making his way back and sipping his coffee, he choke upon the loud and painful scream, possibly teenager male, an arguing could be heard afterward but it was none of his business.
"What a mess..." he muttered.
I'm aware there are a few errors, I was a bit tired while trying to finish it. I'll soon fix it as soon as I'm ready.
*Update : I made many terrible mistakes, both grammar and narration, I fixed the mistakes that I have noticed.
Last edited by Tougane Masaru on Sun Jul 05, 2015 4:25 pm; edited 2 times in total (Reason for editing : Fixing previous mistakes)
Re: [Other] Tougane Masaru
I’m extraordinarily happy to see both a normal human being and a Dark Side agent in one character; definitely refreshing!
1. Specialisation
I feel like even among soldiers there are differences in ability, like something he is exceptionally good at and a field he is rather lacking in. Therefore I would ask you to name his specialisation and what he is lacking at. However if he isn’t specialised into any direction, you can leave him as an allrounder~
2. Martial Arts
Martial Arts are quite a broad field if you ask me. There are various kinds created by various cultures with many different fighting styles emerging from it, which is making imagining his skill rather difficult. So please elaborate a little further on his very own style and its twists.
3. Equipment
Not everyone on this site has a good grasp or any grasp at all when it gets to military weaponry. Taking this into account I would ask you to always add at least a short explanation whenever you have him use weapons or any other military means so that people can actually understand how that stuff works or what it does…or something in that direction.
A good example for something that’d require such explanation would be the Liqud-Type Body Armour mentioned in the Other Abilities section.
1. Specialisation
I feel like even among soldiers there are differences in ability, like something he is exceptionally good at and a field he is rather lacking in. Therefore I would ask you to name his specialisation and what he is lacking at. However if he isn’t specialised into any direction, you can leave him as an allrounder~
2. Martial Arts
Martial Arts are quite a broad field if you ask me. There are various kinds created by various cultures with many different fighting styles emerging from it, which is making imagining his skill rather difficult. So please elaborate a little further on his very own style and its twists.
3. Equipment
Not everyone on this site has a good grasp or any grasp at all when it gets to military weaponry. Taking this into account I would ask you to always add at least a short explanation whenever you have him use weapons or any other military means so that people can actually understand how that stuff works or what it does…or something in that direction.
A good example for something that’d require such explanation would be the Liqud-Type Body Armour mentioned in the Other Abilities section.
Re: [Other] Tougane Masaru
Mugino Shizuri wrote:I’m extraordinarily happy to see both a normal human being and a Dark Side agent in one character; definitely refreshing!
1. Specialisation
I feel like even among soldiers there are differences in ability, like something he is exceptionally good at and a field he is rather lacking in. Therefore I would ask you to name his specialisation and what he is lacking at. However if he isn’t specialised into any direction, you can leave him as an allrounder~
- I was aware that adding to many skills would over-powers the character, but I could not strip the basic attributes of an infantry off. So I stated that he is "well" at them, but not "top-notch" and I also added another 2 flaws to his weakness which are comprehension in AIM-based knowledge and hacking.
2. Martial Arts
Martial Arts are quite a broad field if you ask me. There are various kinds created by various cultures with many different fighting styles emerging from it, which is making imagining his skill rather difficult. So please elaborate a little further on his very own style and its twists.
- I didn't think it was necessary to explain until you pointed it out. Now I toned it down and specified it.
3. Equipment
Not everyone on this site has a good grasp or any grasp at all when it gets to military weaponry. Taking this into account I would ask you to always add at least a short explanation whenever you have him use weapons or any other military means so that people can actually understand how that stuff works or what it does…or something in that direction.
A good example for something that’d require such explanation would be the Liqud-Type Body Armour mentioned in the Other Abilities section.
- I was hesitant about explaining it, it could be a drag if it was explained or it could be too confusing if it was not. From now on I will try to keep it brief and clear. I had added something that would be convenient to him in later on, but it seemed to self-indulged so I toned it down.
The last thing you mentioned was what I failed to explain, it was not over-powered as it sounded, merely more convenient to be worn without being seen due to the thickness and mobility. It sounded contemporary and appropriate for the setting. It was based on a real life prototype. Anyway, it was changed to something more "ordinary".
It is now edited to suit your suggestion.
Re: [Other] Tougane Masaru
3. Equipment
You got me slightly wrong there. You could have left the Liquid-Type Body Armour in; it just would have needed some explanation on what it actually is etc.
4. Weaknesses
And you didn’t really have to add anything new, I still feel like he’s balanced out enough.
Well actually there is something I would like you to add, though: A short text on his injury, explaining the actual nature of the injury, as that is something that’s only being mentioned in the history section while it actually is a weakness of the character, isn’t it?
You got me slightly wrong there. You could have left the Liquid-Type Body Armour in; it just would have needed some explanation on what it actually is etc.
4. Weaknesses
And you didn’t really have to add anything new, I still feel like he’s balanced out enough.
Well actually there is something I would like you to add, though: A short text on his injury, explaining the actual nature of the injury, as that is something that’s only being mentioned in the history section while it actually is a weakness of the character, isn’t it?
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum